The Workshops of the the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
October 8–9, 2016
Burlingame, California USA
165 pp.
ISBN 978-1-57735-773-5
Electronic Version of the Proceedings
(Download only): $25.00 per volume.
Printed Version of the Proceedings
(softcover): $45.00
The Workshop Program of the Association for the Advancement of Artificial Intelligence’s Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-16) was held at the beginning of the conference, October 8–9, 2016. Workshop participants met and discussed issues with a selected focus — providing an informal setting for active exchange among researchers, developers and users on topics of current interest. Workshop organizers were high- ly encouraged to adopt alternative formats beyond paper or poster presentations.
The three workshops held at AIIDE-16 whose papers were submitted for technical report publication are as follows:
- WS-16-21: Artificial Intelligence in Adversarial Games
- WS-16-22: Experimental AI in Games
- WS-16-23: Player Analytics
This volume contains those papers that chosen for publication in the AAAI Technical Report Series.