Experimental AI in Games

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Experimental AI in Games

Papers from the 2014 AIIDE Workshop

Alexander Zook, Michael Cook, Workshop Organizers

Technical Report WS-14-16
82 pp.

Electronic Version of the Technical Report (Download only): $10.00 (Special Introductory Price)

Softcover version of the technical report: $30.00 softcover
(For international orders please shipping options before ordering on website.)
ISBN 978-1-57735-685-1
 

This workshop aims to foster and celebrate innovative applications of AI to all aspects of games and game development, such as the development of new game systems made possible by AI, like the visualisation of AI logic that powered Moonshot Games' Third Eye Crime; cross-pollination from AI subfields not often used in games, like computational linguistics or machine vision; traditional AI techniques being applied in new ways that break genre conventions, like Left 4 Dead's drama management, or Black And White's learning creatures; and better living through AI — improving game development and design through new and interesting applications of AI, from intelligent design tools to automated QA.

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