Artificial Intelligence in Adversarial Real-Time Games

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Artificial Intelligence in Adversarial Real-Time Games

Papers from the 2012 AIIDE Workshop

Michael Buro, Workshop Chair

Technical Report WS-12-15
48 pp., $25.00
ISBN 978-1-57735-586-1
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The workshop on AI for adversarial real-time games covered topics ranging from RTS game unit micromanagement (kiting, building unit formations, minimax search for combat), over machine learning approaches to army clustering and strategy improvement, to multiagent pursuit-evasion and policy switching in RTS games

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