Game Theoretic and Decision Theoretic Agents
Papers from the AAAI Workshop
Piotr Gmytrasiewicz and Simon Parsons, Cochairs
Technical Report WS-02-06
131 pp., $30.00
ISBN 978-1-57735-159-7
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Over the last few years, game and decision theories have proved to be powerful tools with which to design autonomous agents, and to understand interactions in systems composed of many such agents. Decision theory has been adopted as a paradigm for designing agents that can handle the uncertainty of any moderately complex environment, and act rationally to achieve their goals. Game theory, largely assuming the existence of self-interested agents, has been employed in the design of mechanisms and protocols for interaction, coordination, communication, negotiation, coalition formation, fair voting techniques, market-based resource management systems, and industrial- scale information economies. As a result, there seems to be much to gain from bringing together researchers interested in game theory and decision theory to present recent work on the application of these techniques in the construction of agent systems, and to discuss the cross-over between the fields. This has been bourne out by the three previous GTDT workshops. The fourth GTDT workshop will continue to provide a forum for the presentation and discussion of results in game theory and decision theory applied to agent-based computing.