Entertainment and AI / A-Life
Papers from the AAAI Workshop
Hiroaki Kitano, Program Chair
Technical Report WS-96-03 published by The AAAI Press, Menlo Park, California
This technical report is also available in book and CD format.
Please Note: Abstracts are linked to individual titles, and will appear in a separate browser window. Full-text versions of the papers are linked to the abstract text. Access to full text may be restricted to AAAI members. PDF file sizes may be large!
Contents
Some Explorations in Reinforcement Learning Techniques Applied to the Problem of Learning to Play Pinball / 1
Nathaniel Scott Winstead, Department of Computer Science, Tulane University
The Believability of Road Runner Cartoons: Logical Consistency Conquers Unreality / 6
Robert McCartney, Department of Computer Science and Engineering, University of Connecticut; and Michael Anderson, Computer Science Department, University of Hartford
Cyberspace Game Show Hosts: Agents for Socialization, Not Just Entertainment / 12
Kenrick Mock, Intel Corporation; Leora Lawton, Bellcore; and Michelle Hoyle, University of Zurich
Staying Alive: A Virtual Reality Visualization Tool for Cancer Patients / 17
David A. Becker and Alexy Pentland, Perceptual Computing Group MIT Media Laboratory
Computer-Aided Exploration of Virtual Environments / 22
Patrick Doyle and Barbara Hayes-Roth, Knowledge Systems Laboratory, Stanford University
Computer Theater: Stage for Action Understanding / 28
Cluadio S. Pinhanez and Aaron F. Bobick, Perceptual Computing Group MIT Media Laboratory
Design, Harmony, and Voice Leading / 34
Garry S. Sittler, Computer Science Department University of Illinois at Urbana-Champaign
Personality in Computer Characters / 38
Daniel Roussear, Knowledge Systems Laboratory
Animated Pedagogical Agents for Intelligent Edutainment / 44
James C. Lester and Michael A. O'Leary and Brian A. Stone, North Carolina State University
An Intelligent Believable Agent Environment / 50
Guy Taylor and Lin Padgham, Department of Computer Science RMIT University, Melbourne
Autonomous Robots as Performing Agents / 56
Karl R. Wurst and Robert McCartney, Department of Computer Science and Engineering, University of Connecticut
Linguistic Style Improvisation for Lifelike Computer Characters / 61
Marilyn A. Walker, AT&T Research Laboratories; Janet E. Cahn, MIT Media Lab; and Stephen J. Whittaker, AT&T Research Laboratories
Socially Situated AI: What It Means and Why It Matters / 69
Phoebe Sengers, Department of Computer Science and Program in Literary and Cultural Theory Carnegie Mellon University
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