Player Analytics
Papers from the 2016 AIIDE Workshop
Noor Shaker, Christoffer Holmgard, Georgios Yannakakis, Anders Drachen, Nick Ross, Julian Runge, Rafet Sifa, Pieter Spronck, Organizers
AAAI Technical Report WS-16-20
This technical report was published as part of The Workshops of the
Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment: Technical Reports WS-16-21 – WS-16-23 by The AAAI Press, Palo Alto, California
Contents
Play With Me? Understanding and Measuring the Social Aspect of Casual Gaming / 115
Adam Alsén, Julian Runge, Anders Drachen, Daniel Klapper
MimicA: A Framework for Self-Learning Companion AI Behavior / 122
Travis Angevine, Foaad Khosmood
The Sensitivity of Retention to In-Game Advertisements: An Exploratory Analysis / 129
Zachary Burns, Isaac Roseboom, Nicholas Ross
Presenting Believable Choices / 136
Justus Robertson, R. Michael Young
Predicting Disengagement in Free-to-Play Games with Highly Biased Data / 143
Hanting Xie, Sam Devlin, Daniel Kudenko
AAAI Digital Library
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