AI for Adversarial Real-Time Games
Papers from the 2014 AIIDE Workshop
Michael Buro, Santi Ontanon, Organizers
AAAI Technical Report WS-14-15
published by The AAAI Press, Palo Alto, California
This technical report is also available in book format.
Contents
Organizers
Michael Buro, Santi Ontañón
Preface
Michael Buro, Santi Ontañón
Building Placement Optimization in Real-Time Strategy Games
Nicolas A. Barriga, Marius Stanescu, Michael Buro
Sequential Pattern Mining in StarCraft: Brood War for Short and Long-Term Goals
Michael A. Leece, Arnav Jhala
High-Level Representations for Game-Tree Search in RTS Games
Alberto Uriarte, Santi Ontañón
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