Machine Learning for Interactive Systems
Papers from the 2014 AAAI Workshop
Heriberto Cuayáhuitl, Lutz Frommberger, Nina Dethlefs, Martijn van Otterlo, Organizers
AAAI Technical Report WS-14-07
published by The AAAI Press, Palo Alto, California
This technical report is also available in book format.
Contents
Organizers
Heriberto Cuayáhuitl
Preface
Heriberto Cuayáhuitl, Lutz Frommberger, Nina Dethlefs, Martijn van Otterlo
Personalized Instruction of Physical Skills with a Social Robot
Alexandru Litoiu, Brian Scassellati
Training an Agent to Ground Commands with Reward and Punishment
James MacGlashan, Michael Littman, Robert Loftin, Bei Peng, David Roberts, Matthew Taylor
Adapting Interaction Environments to Diverse Users through Online Action Set Selection
M.M. Hassan Mahmud, Benjamin Rosman, Subramanian Ramamoorthy, Pushmeet Kohli
Solving 3D mazes with Machine Learning and Humanoid Robots
Vishnu K. Nath, Stephen E. Levinson
Learning an Optimal Sequence of Questions for the Disambiguation of Queries over Structured Data
Achim Rettinger, Alexander Hagemann, Matthias Nickles
An Automated Measure of MDP Similarity for Transfer in Reinforcement Learning
Haitham Bou Ammar, Eric Eaton, Matthew E. Taylor, Decebal Constantin Mocanu, Kurt Driessens, Gerhard Weiss, Karl Tuyls
Task Completion Transfer Learning for Reward Inference
Layla El Asri, Romain Laroche, Olivier Pietquin
Online Development of Assistive Robot Behaviors for Collaborative Manipulation and Human-Robot Teamwork
Bradley Hayes, Brian Scassellati
Learning Social Interaction from the Wizard: A Proposal
W. Bradley Knox, Samuel Spaulding, Cynthia Breazeal
Adapting Difficulty Levels in Personalized Robot-Child Tutoring Interactions
Aditi Ramachandran, Brian Scassellati
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