Computer Poker and Imperfect Information
Papers from the 2014 AAAI Workshop
Sam Ganzfried, Eric Jackson, Organizers
AAAI Technical Report WS-14-04
published by The AAAI Press, Palo Alto, California
This technical report is also available in book format.
Contents
Organizers
Sam Ganzfried
Regret Transfer and Parameter Optimization
Noam Brown, Tuomas Sandholm
Potential-Aware Imperfect-Recall Abstraction with Earth Mover's Distance in Imperfect-Information Games
Sam Ganzfried, Tuomas Sandholm
Self-Play Monte-Carlo Tree Search in Computer Poker
Johannes Heinrich, David Silver
A Time and Space Efficient Algorithm for Approximately Solving Large Imperfect Information Games
Eric Griffin Jackson
Search in Imperfect Information Games Using Online Monte Carlo Counterfactual Regret Minimization
Marc Lanctot, Viliam Lisy, Michael Bowling
An Interior Point Approach to Large Games of Incomplete Information
François Pays
Using Kullback-Leibler Divergence to Model Opponents in Poker
Jiajia Zhang, Xuan Wang, Lin Yao, Jingpeng Li, Xuedong Shen
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