A Dialogue-Based Architecture for Computer Aided Language Learning

Jerome Lehuen

In this article, we propose a dialogue-based architecture for foreign language learning in the context of an engaging activity (the simulation of French cooking). Our approach consists in rejecting the "classic" linguistic evaluations (such as multiple choice questionnaires) in order to implement a communicative approach to language learning. A Wizard of Oz study reveals this approach is promising. The system is not implemented yet, but its architecture is based on several implemented systems, in particular on a dialogue model we have developed within the framework of other projects concerning Human-Computer Dialogue.

This page is copyrighted by AAAI. All rights reserved. Your use of this site constitutes acceptance of all of AAAI's terms and conditions and privacy policy.